Ghostbusters: Who Ya Gonna Call?

(No Series)

When an upstart paranormal investigation and elimination service calling themselves The Ghost Smashers sets up shop in NYC, the Ghostbusters suddenly find themselves out of work and out of favor. But The Ghost Smashers are messing with some shaky science, and it's only a matter of time until their incompetence threatens the entire world. Ghostbusters #13-16!

I grabbed this from Netgalley - and then proceeded to awkwardly read and struggle with it on the horrible Abobe Digital System. With this type of graphic novel the program is so slow it's almost not worth reading.

Anyway, the best thing about this was the artwork. I love the cute cartoons, splashy design and vivid colors. That's the main thing that kept my attention, and it's the best kudos I can give the book. On the negative side I wasn't sure which character was which for awhile - they kind of blended together.

I loved the original Ghostbusters flick because of the humor - here it's flat, flat, and more flat. The artwork is more dimensional than the humor attempts. A shame. The story is decent, I guess, but I grew bored sometimes because it was missing the trademark Ghosbusters adult humor - this was geared more toward children with an opening for adults to dive in too. Sure kids loved the movie Ghostbusters, but it was geared more toward the grown ones.

The cover art is misleading - there's no classic female ghostbusters or the assistant donning a costume to party it up with Slimer. Ghost Smashers indeed...Despite the misleading cover, I still adore it. The bright colors are perfect for my short and embarrassing attention span, and Slimer's there. When Slimer is shown, everything is instantly better.

This graphic novel doesn't capture the same magic, but it looks sensational trying to.

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